Saturday, 28 October 2023

Cult of Ulric 1.1 (beta) out now!

This ended up being a pretty quick update since I did not have to do a lot of rules-changes overall and is mostly a patch to fix some previous bugs, though it still took nearly all my free time over the last 3 days to finish it. There are a few new units to play around with though along with some additional magic items. Thanks to my Patreons as usual!

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Changelog:

  • All Empire rules and units available to the Cult of Ulric are included in the army list, so there is no need to reference Warhammer: Empire.
  • White Wolf Hammers gives +1 Strength and have the Armour Piercing (1) and Requires Two Hands special rules.
  • New Magic Items: Heart of Middenheim, Cloak of Anraheir, Fauschlag Ring, Banner of Middenheim, Banner of Ulric, The Knights Panther Battle Standard.
  • Talismans of Ulric are now regular magic items.
  • Midden Marshals have WS6, I6, A4. Cost 100 pts.
  • New Lord: Wizard Lord
  • New Lord: High Priest of Ulric
  • New Mount: Winter Wolf
  • New Mount: War Altar of Ulric
  • New Core Unit: Demilancers
  • Middenheim Militia replaces Free Company Militia. Cannot take crossbows or pistols.
  • Strength in Faith, Faith in Strength is limited to Ar-Ulric.
  • Warrior Priests of Ulric have White Wolf Cloaks and can ride Winter Wolves.
  • Seneschals can ride Winter Wolves.
  • Warriors of Ulric and Wolf-Kin can take bucklers, not shields.
  • Hunting Hounds are a Core Unit.
  • Knights of the White Wolf have heavy armour, cost 20 pts.
  • Removed Sons of Ulric.
  • Teutogen Guard have heavy armour. Cost 12 pts.
  • Brotherhood of the Axe is a Rare unit. Have S4 and full plate armour.
  • Knights Panther are a Special unit, have heavy armour, cost 20 pts. Inner Circle Knights are a Rare Unit.
  • Children of Ulric are Infantry with the Swiftstride rule. May be upgraded to Skirmishers. Unit size 5+. Are Special Units.
  • Huntsmen are Special Units.
  • Boris Todbringer does not have Crush the Weak.
  • Blitzbeil has Ice Attacks. Ar-Ulric may not take any additional Magic items.
  • Rein Volkhard costs 155 pts. May be mounted on a Winter Wolf.
  • Heinrich von Torlichhelm may take a lance.
  • Vorn Thugenheim does not have Inspiring Presence.
  • Storm Hammer: Models Hit in the turn the wielder charges may not attack that turn. Costs 25 pts.
  • Wolf Helm of the Teutogens cost 15 pts.

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