This update changes the following:
- Added Been There, Done That to Maneaters. Now has a table of 8 special rules that each apply to singular models in the unit. Each model may pick one special rule. Cost 44 pts per model.
- Mournfang Cavalry have a Unit Strength of 6.
- Rhinox Riders have a Unit Strength of 7.
- A Rhinox War Chariot has a Unit Strength of 7.
- An Ironblaster has a Unit Strength of 8.
- A Ghoblar Scraplauncher has a Unit Strength of 11.
- A Gnoblar Skewerslinger has a Unit Strength of 9.
- A Stonehorn has a Unit Strength of 9.
- A Thundertusk has a Unit Strength of 12.
- An Ice Mammoth has a Unit Strength of 16.
- Hunters on Thundertusks only replace one of the riders.
- One unit of Bulls can take a magic standard up to 25 pts.
- Yhetees are Monstrous Infantry.
- Gnoblar Trappers have a unit size of 5-20 models. Enemy units that successfully charge a unit of
- Gnoblar Trappers' front must take 1 Dangerous Terrain test for each Trapper in the unit as soon as the charge is completed.
- The Battle Standard Bearer can have a magic banner with no points limit. However, a model carrying a magic standard can only take Big Names and/or other magic items up to a total of 25 points.
- Spinemarrow is cast on 6+
- Bullgorger boosted version increases range to 24" instead of area effect, cast on 10+.
- Toothcracker boosted version increases range to 24" instead of area effect, cast on 11+.
- Trollguts boosted version increases range to 24" instead of area effect, cast on 15+.
- The Maw boosted version moves 2D6, cast on 21+.
- Any spellcaster that targets Jhared will miscast on any roll of any double.
- Removed mentions of Large Target.
- Giants and Mammoths special attacks: If no suitable target is in base contact, roll again on the chart until you get another result.
- Clarified Stomp: The Mammoth inflicts 3D6 Hits with its Stomp Attack this turn.
- Clarified that Brusiers may take more than one Gnoblar.
- Added Numbing Chill: Any enemy model within 6" of a Thundertusk has the Always Strikes Last special rule. This has no effect on models with Immunity (Ice Attacks).
- Thundertusk has Immunity (Ice Attacks)
Despite your great job, I still think that Greasus Goldtooth is not game worthy. I think he needs at least one additional attack. He hits hard but hits rarely because he’s tremendously slow (and that’s ok) but has even too few attacks. I think that 4 attacks on him would be a good measure to make him desirable.
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