This update changes the following:
- Units belonging to each of the Greater Clans (Pestilens, Eshin, Moulder, Skryre) may only be joined by characters from the same Clan. Removed rule on being Suspicious Allies.
- Life is Cheap: Clarified this includes template attacks.
- Warlords may take Warplock pistols in addition to another close combat weapon.
- Howling Warpgale is cast on the wizard itself. Until the start of the caster's next Magic phase, no units within 18" of the caster may use the Fly special rule, and all non-magical missile attacks suffer -1 To Hit. The caster can choose to increase the power of this spell to affect all units within 36". If they do so, the casting value is increased to 14+.
- Death Frenzy has a range of 24". Cast on 8+.
- Flensing Ruin boosted version cast on 13+.
- Scorch is cast on 13+. Boosted version cast on 16+.
- Cracks call is cast on 14+.
- Weeping World Sores is cast on 9+, range 24", uses the small template. Boosted version uses large template and scatter 2D6", cast on 12+.
- Clarified that Wither can be cast multiple times on a unit.
- Armour of Darkness is cast on 9+. Targets the Wizard's unit. Boosted version has 6" range.
- Black Whirlwind is resolved at S3, is 10+ to cast. Boosted version cast on 13+.
- Burst of Speed gives the Doomwheel Random Movement (4D6)
- Plagueclaw Catapult Crew has T4.
- The Battle Standard Bearer can have a magic banner with no points limit. However, a model carrying a magic standard can only carry other magic items up to a total of 25 points.
- Clarified Strength in Numbers.
- Clarified Mainstay rule: You may not have more of any other type of Core Unit than you have units of Clanrats.
- Clarified that lore attributes debuffs characteristics to a minimum of 1.
- Warp Lightning Cannon counts as a great cannon. The small template is now placed before the bounce rather than after.
- Hell Pit Abomination has Impact Hits (D6), Shambling Horror only takes effect on a double 1 or triples. Costs 225 pts.
- Screech Verminking costs 470 pts.
- Verminlords have T6, W6.
Hi Mathias, we have a doubt about the plague censer. If a priest is carrying one in a plague monk unit, does he and the models in base contact have to test even if they are not in base contact with enemies? Or only when the unit actually engage with an enemy?
ReplyDeleteThank you so much for the huge work you did.
Cheers, Lorenzo &Co.