Wednesday, 6 May 2020

Warhammer: Orcs and Goblins 9th Ed 1.23 out now!

This update changes the following:
  • Goblin Wolf Riders cost 9 pts (-1 pt), can choose spears, shields and shortbows in any combination, but must pick at least one.
  • Forest Goblin Shamans may re-roll one dice (except 1's) when casting spells. However, if they roll a miscast, they will also count as having failed a Stupidity test (if they survive).
  • Cheaper musicians for fast cavalry.
  • Orc Boar Chariot has Natural Armour (6+) and light armour, total save still 4+.
  • Goblin Wolf Chariot has light armour, total save still 5+.
  • Nigh Goblin Squig Gobba has range 36".
  • Updated giant rules.
  • Mawcrusher cost 250 pts (+30 pts).
  • Curse of da Spider God: The target unit must re-roll successful To Hit rolls (in shooting and close combat) and armour saves until the start of the caster's next Magic phase.

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