The Ogre Kingdoms book is one I had a lot of requests for, and with that in mind, this update might look a little disappointing to some. However, more changes are likely to be implemented in the full version. This book streamlines some rules and nerfs some of the really powerful units, while at the same time buffing the underused ones (Yhetees and Gorgers, looking at you!). Apart from that, you will find that the Big Names are much cheaper now (though since you can only take one unlike Vampiric Powers, they still count towards magic item allowance). Magic Items should also be a lot more worth taking now.
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- Ogre Charge does not gain bonuses for charging more than 10".
- Ironfist can be used as an AHW or shield in close combat.
- More expensive Heroes.
- Bulls have LA as an option, 27 pts.
- Ironguts have HA as an option, 38 pts.
- Gnoblar Trappers are a separate unit.
- New unit: Ice Mammoth.
- New Hero: Gnoblar Head Honcho.
- New unit: Grimhorn Rhinox Riders.
- Mournfang A3.
- Maneaters BS3, 45 pts.
- Sabretusks A2, can take SoM upgrades. 18 pts.
- Gorger 55 pts.
- Yhetees 41 pts, have 2HW's.
- Ironblaster T5.
- Scraplauncher 125 pts.
- Leadbelchers moved to Core, 40 pts.
- Cheaper Big Names.
- Mastodon Armour replaces Rock Eye.
- Cheaper magic items.
- Firebellies Fire Breath nerfed to S3.
- Giant now Slavegiant (no Stubborn). Will get Slavegiant attacks in the full version.