- Added scythe option to Arkhan's chariot.
- Fixed a few remaining bugs.
Updated to 1.2:
- Clarified Resurrecting Fallen Warriors further.
- Models with the Sworn Bodyguard special rule allows its unit to March.
- Clarified that Tomb Kings are I3.
- Fixed bug with Necrotect and Ramhotep affecting Animated Constructs, they now affect friendly Monstrous Infantry, Monstrous Cavalry, Monstrous Beasts and Monsters.
- Fixed bugs with incorrect T value for several units.
- Light armour for skeleton horsemen cost 1 pt.
- Casket Guard have Tomb Blades.
- Bone Thrower has Arrows of Asaph rule.
- Tomb Scorpion are W4, cost 85 pts.
- Poisoned Attacks for Necrosphinx costs 10 pts.
- Incantation of the Desert Wind has a range of 24", affects only one unit by default, cast on 5+. Boosted version affects units within 12", cast on 10+. Can now target units in close combat so the lore attribute takes effect. Cannot be used to march or reform.
- Incantation of Righteous Smiting boosted version affects units within 12", not 24".
- Incantation of Cursed Blades boosted version affects units within 12".
- Herald of Despair: Enemy units in base contact with Nekaph roll one additional dice when taking a Leadership tests, discarding the lowest result. This has no effect on units with Immunity (Psychology).
- Scythan Warriors have Immunity (Fear).
- Fixed bug with Sehenesmet's Stone Host rule.
This update changes the following:
- Undead are Animated Constructs. Removed Animated Construct rule from the Tomb Kings book, as this is already part of the Undead rule.
- Tomb Kings and Princes may ride Skeletal Steeds.
- Added Tomb Blades to Tomb Guard and Heralds, giving Killing Blow and Magical Attacks.
- Skeleton Horse Archers may not Scout.
- Tomb Guard cost 10 pts.
- Removed Chariot Legion special rule, as this will be included in the main rulebook.
- Tomb Swarms are S1, T1, W10, A10.
- Tomb Barque does not have high flyer rule.
- Ushabti are T5, have two hand weapons and light armour by default, cost 42 pts. Ushabti Ancient is a normal champion, but the unit may choose an upgrade as before for +2 pts per model. Aspect of Phakth gives the unit +1 Movement. Aspect of Geheb gives the unit the Strength Bonus (1) special rule.
- Necropolis Knights have Natural Armour (5+).
- Sepulchral Stalkers have A3 and medium armour, cost 48 pts. Transmogrifying Gaze is range 12", S4, multiple shots (3). Can no longer damage the Stalker itself.
- Necrosphinx has two hand weapons and medium armour, cost 235 pts.
- Necrolith Colossus has light armour and T7, cost 185 pts. Unstoppable Assault can give a maximum of +5 attacks.
- Hierotitan has light armour and T7, cost 190 pts.
- Clarified that King Phar's shield gives him a 6+ parry save.
- Incantation of Righteous Smiting: All models in the target unit gains +1 Attack (including mounts) and may fire an additional shot using the Multiple Shots special rule (except war machines) until the start of the caster's next Magic phase.
- Incantation of the Skullstorm is Strength 5.
- Added headings.
- Added HD cover.
- Updated army list frame and added some new art.