Monday 12 April 2021

Warhammer: Beastmen 9th Ed 1.4 out now!

This update changes the following:

  • Mark of Nurgle: Models with this Mark add +1 to their Toughness but suffer -2 to their Initiative (to a minimum of 1).
  • One unit of Gors may take a Magic Standard up to 25 pts.
  • Despoilers: Each enemy standard bearer that is removed as a result of a successful pursuit move or slain in combat by a unit of Bestigors adds +1 to their future Combat Resolution. If the unit flees for any reason, they will lose this bonus.
  • Centigors have the Fast Cavalry special rule.
  • Giants: If no suitable target is in base contact, roll again on the chart until you get another result. Removed mentions of Large Target.
  • Crown of Horns: General only. The bearer of the Crown of Horns gains a Ward Save (5+). In addition, any unit he joins gains +1 to any Rally attempts they make.
  • Many-limbed Fiend gives +1 Attack, rather than being a special bonus attack.
  • Bray-Scream is a direct damage spell. It's now resolved at S4 by default, boosted version is S5. Clarified that it may be cast in close combat.
  • Traitor-kin: Clarified that all affected models will suffer a number of hits equal to the Strength and Attacks characteristics of their mount/carriage animal.
  • Blue Fire of Tzeentch boosted version cast on 9+.
  • Fleshy Abundance is an augment spell with a range of 12", cast on 13+. Until the start of the caster’s next Magic phase, the target has the Regeneration (5+) special rule. The Wizard can choose to extend the range of this spell to 24". If they do so, the casting value is increased to 16+.
  • Acquiescence boosted version is 10+ to cast.
  • Phantasmagoria boosted version has 12" range.
  • Cacophonic Choir boosted version has 24" range rather than aura effect.
  • The Battle Standard Bearer can have a magic banner with no points limit. However, a model carrying a magic standard can only carry other Gifts of Chaos and/or magic items up to a total 25 points.

8 comments:

  1. This comment has been removed by the author.

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  2. Is the boosted bestial surge really meant to target ALL units within 12" instead of friendlies within 12" ?

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    1. also, traitor-kin is super weird against mixed units, if you cast it on a hydra etc, does the hydra suffer 8 strength 5 hits? and each handler will also suffer 8 strength 5 hits?

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    2. After re-reading traitor-kin, its attack+strength number of hits, so Hydra is 13 hits and a unit of cold one riders is 6 hits per model? seems redonkulous strong.

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    3. it's an augment, so it can only target friendlies ;)
      But I will clarify it nonetheless.

      Will also clarify traitor-kin a bit so it makes sense against mixed units.

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    4. didn't think about it being an augment.

      and yeah, Traitor-kin is a bit of a mess, it currently inflicts strength + attack number of hits with no strength value :P

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  3. Jackson Mitchell11 May 2021 at 04:14

    As far as I am aware, the ramhorn is a fresh stat block you made yourself inspired by existing lore. For the purpose of play, is there a proxy model you would suggest, or a model size and base size you would recommend?

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  4. Is there any intention of bringing Marks of Chaos to core units, like Gor or Ungor, or any units beyond Minotaurs and Bestigors?

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