This ended up being a very large "hot fix", but that was expected since the previous release was more or less a beta, as mentioned. The major changes here mainly the removal of Loci, with the effects being moved to Magic Standards instead (and with a points decrease to boot). This means you can no longer stack bonuses from both standard and Loci (unless you make your herald a BSB), but it also means that the Loci bonuses are tied to the unit instead of a character and thus harder to remove. I have also increased the magic banner allowance for all core units to 50 pts, thus allowing them a much wider range of banner options. Loci effects have also been given to the Blood Throne and Exalted Seeker Chariot for no additional cost.
Other than that, you also have quite a bit of adjustments to existing magic items, and several characters and units have seen some points decreases. Overall, this should put Daemons in a bit of a better spot than before.
Patch Notes:
- A Daemon of Tzeentch has the Hatred (Daemons of Nurgle) special rule and a 6+ Ward save.
- Summoned from Beyond: If the marker is under a unit or impassable terrain, place it next to the closest edge of the unit/terrain.
- Adjusted the Strength and scatter distances in Reigns of Chaos.
- Removed Loci, turned most of them into Magic Standards instead.
- Grandfather Nurgle's Circle of Life: For each unsaved Wound caused, one friendly unit within 6" of the caster instantly recovers 1 Wounds' worth of models slain earlier in the battle, just like a summoning spell.
- Removed Massive Stature.
- Extreme Contagion: All enemy units within 6" of the Daemon at the start of any close combat phase suffer D6 Hits that Wound on a 5+ and Ignores Armour saves. This has no effect on Daemons of Nurgle.
- Invigorated by Pain: The Daemon gains +1 Attack for each unsaved Wound they have lost on their starting profile.
- Harvester of Skulls costs 20 pts.
- The Eternal Blade is Daemon Prince only. Costs 40 pts.
- Deathdealer costs 10 pts.
- Ar'gath: The wielder of this weapon always automatically Hits enemy characters.
- Plague Flail costs 10 pts.
- Nurgle’s Nail costs 20 pts.
- Tome Of A Thousand Poxes: The bearer of this item gains a +1 casting bonus. This bonus increases by +1 for each subsequent spell successfully cast by the bearer on the same target during the current Magic phase.
- Icon of Eternal Virulence: Each unsaved Wound caused by the unit carrying this standard when rolling a natural 6 on the To Wound roll add an extra point of Combat Resolution in the first round of close combat. In the second round of close combat it takes effect on To Wound rolls of 5+, and in the third round of close combat on To Wounds rolls of 4+, and so on. The effect resets if the unit leaves combat. Costs 20 pts.
- Standard of Seeping Decay: If any model in the unit carrying this standard rolls a natural 6 To Hit in close combat, the target immediately suffers an additional automatic hit resolved at Strength 4. Costs 25 pts.
- Standard of Fecundity: This model, and all models in their unit, have the Regeneration (6+) special rule. Costs 25 pts.
- Standard of Eternal Wrath: The unit carrying this standard gains the Hatred special rule. Costs 25 pts.
- Standard of Beguilement: Any enemy unit in base contact with the unit carrying this standard gains the Always Strikes Last special rule. Costs 35 pts.
- Standard Of Twisted Grace: The unit carrying this standard gains the Vanguard special rule, and automatically pass Dangerous Terrain tests, "Look Out Sir!" tests and characteristic tests (but not Leadership tests). Costs 25 pts.
- Standard of Conjuration: Any spells cast by the unit carrying this standard are resolved at +1 Strength. Costs 35 pts
- Standard of Transmogrification: When a model with the Split special rule in the unit carrying this standard is slain, you may re-roll dice results of 1-3 to see if it turns into two Blue Horrors. Costs 10 points.
- Reduced the cost of Greater Daemons to 400 points.
- Gaunt Summoner and Changecaster have BS4.
- Summon Daemons: Innate Bound spell (power level 8). Summon Daemons is a summoning spell with a range of 18" that can target units of Pink Horrors, Brimstone Horrors, Screamers or Flamers. The target unit immediately gains D6 Wounds worth of models.
- All Daemon Core units can take 50 pts of Magic Standards instead of 25 pts.
- Whirling Destroyers: The unit receives an additional +1 casting bonus for every 5 five Pink Horrors in the unit, to a maximum of +3. If the unit has 15+ Pink Horrors, it counts as a Level 2 Wizard and gains access to the Pink Fire of Tzeentch spell from the Lore of Tzeentch.
- Totem of Endless Bloodletting: Any Daemon of Khorne unit within 6" of a Bloodmaster on a Blood Throne gain the Frenzy special rule.
- Totem of Endless Pleasure: Any Daemon of Slaanesh unit within 6" of an Exalted Chariot gains the Always Strikes First special rule.
- Bloodletters cost 13 pts.
- Daemonettes cost 12 pts.
- Nurglings costs 50 pts.
- Skarbrand costs 480 pts.
- Ku'gath Plaguefather costs 480 pts.
- Rotigus costs 570 pts.
- N'Kari costs 625 pts.
- Shalaxi Helbane costs 525 pts.
- Kairos Fateweaver costs 415 pts.
- Amon 'Chakai costs 570 pts.
- Daemonic Aura: Amon 'Chakai and all friendly units within 6" gain +1 to their Ward saves (to a maximum of 3+) against non-Magical Attacks.
- Willing Prey: Enemy units in base contact with N'Kari suffer -1 to their Weapon Skill.
- Removed Fleeting Dance of Death.
- Skulltaker does not have a Locus, costs 175 pts.
- Karanak does not have a Locus, costs 125 pts.
- Flesh Hounds and Karanak have Magic Resistance (2) naturally instead of through items.
- Epidemius does not have a Locus, costs 185 pts.
- Horticulous does not have a Locus, costs 235 pts.
- Beast Handler: Friendly Beasts of Nurgle within 12" of Horticulous Slimux re-roll failed charge rolls and To Hit rolls of 1.
- In Death There is Life: All friendly Daemons of Nurgle get the Regeneration (6+) special rule while they are within 6" of Horticulous Slimux.
- The Changeling does not have a Locus, costs 130 pts.
- The Hellforged Host: This unit has the Armour Piercing (1) special rule and may re-roll To Wound rolls of 1.
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