Wednesday 6 May 2020

Tomb Kings 9th Ed 1.22 out now!

This update changes the following:
  • If, at the start of any of your turns following the death of the Hierophant, there is one or more friendly Wizard Characters on the table who know spells from the Lore of Nehekhara, then one of these models may be designated the new Hierophant by passing a Leadership test.
  • Entombed Beneath the Sands: If the marker is under an enemy unit, you may place your unit into base contact with the enemy unit in any arc of your choosing; your unit will counts as charging this turn.
  • Cheaper musicians throughout.
  • Tomb Barques have a 5+ save total with light armour. Cost 125 pts.
  • Khemric Titan's Devouring Jaws attack: The Khemric Titan inflicts a Strength 6 hit with the Heroic Killing Blow special rule on all enemy models in base contact.
  • Khsar's Incantation of the Desert Wind: Boosted version no longer only targets unengaged units.
  • Fixed bug where Tomb Prince could take 100 pts of items instead of 50 pts.

2 comments:

  1. Hi Mathias, great work as usual. I was wondering what program you use to edit the original pdfs? I've been an undead player since 4th and a tomb kings player since their release and I've had a lot of thoughts regarding the army over time and I'd like to have a go at penning my own.

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  2. Hi Mathias and thank you for your amazing work! Just a doubt about the Entombed Beneath the Sands rule: does the unit need to roll a 3+ to enter the battlefield as any other Ambusher, or the Artillery Dice roll replace that? Thank you again for incredible effort :) Lorenzo

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