Tuesday 3 October 2023

Daemons of Chaos 1.6 (beta) out now!

That took a bit longer than planned, which is hardly a surprise to people that have been following the pretty long discussions on the Discord server! This ended up being a much larger update than just adding a few new units, with changes to their army special rules and the inclusion of a ton of new Magic Items, Daemonic Gifts and new units. I have also sorted the army list by God allegiance rather than just unit type to make it easier for mono-god players to find their units. This list also includes all magic items and special characters that were previously in the expansions. Anyway, hope you enjoy the rules so far, and huge thanks to the Patreon supporters who inspire me to keep me going!

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This update changes the following:

  • Daemonic Instability: Daemonic units are Unbreakable. However, when a unit of Daemons loses a combat it must take a Daemonic Instability test. This works like a normal Break test, except that for every point they fail the test by, the unit suffers one additional Wound with no saves allowed. Removed results of double 1 and double 6.
  • Added Daemonic Animosity army special rule. If there is a Daemonic unit within 6" of another Daemonic unit belonging to a different God those units suffer a -1 Leadership penalty. However, Daemons of Khorne and Slaanesh, or Tzeentch and Nurgle, respectively, suffer a -2 penalty to their Leadership if within 6" of each other instead.
  • Reworked Reign of Chaos table to only have 6 results, no longer tied to the Winds of Magic roll. 1 and 6 is a buff/nerf to their Daemonic Instability. 2-5 can only target a single unit on each side, but does so automatically.
  • Added a ton of new Magic Items and Powers from Age of Sigmar and 8th edition (they now have around twice as many).
  • Enemy units in base contact with a Daemon of Nurgle suffer a -1 penalty to their Weapon Skill.
  • Daemon of Slaanesh gives AP(1). Each To Hit roll of 6 generates an additional Attack. These additional Attacks cannot generate further attacks.
  • New Hero: Exalted Daemon
  • New Hero: Sloppity Bilepiper
  • New Hero: Spoilpox Scrivener
  • New Core Unit: Brimstone Horrors
  • New Core Unit: Imp Swarm
  • New Special Unit: Daemon Brutes
  • New Special Unit: Pleasureseekers
  • New Special Unit: Blood Chariot
  • New Special Unit: Plague Chariot
  • New Rare Unit: Changebringers
  • Awesome Strength costs 30 pts, adds +2S. Is an undivided gift.
  • Massive Stature: Monstrous Infantry only. The Daemon becomes a Monster. In addition, it gains +1 Wound. Costs 45 pts.
  • Skull Totem: The unit carrying the Skull Totem gain +2 Movement to any March moves it makes and do not need to test to be able to March due to nearby enemies. Costs 15 pts.
  • Battlemaster costs 20 pts.
  • Awesome Strength  for Khorne renamed to Massive Might: The Daemon may re-roll failed rolls To Wound in close combat. Cost 20 pts.
  • Etherblade costs 25 pts.
  • Each Gift may only be taken once per army.
  • Herald of Khorne is now called Bloodmaster.
  • Herald of Tzeentch is now called Changecaster.
  • Herald of Nurgle is now called Poxbringer.
  • Herald of Slaanesh is now called Viceleader.
  • Great Standard of Sundering: All enemy Wizards within 12" of this banner suffer a -2 penalty to cast spells, and will miscast on the roll of a double 1's and 2's.
  • Chaos Furies have Ld6. Furies may be upgraded to God-aligned Daemons.
  • Bloodthirsters may take Daemonic Gifts up to 150 pts.
  • Bloodmasters may wear light armour.
  • Bloodmasters may take Daemonic Gifts up to 75 pts (50 pts if BSB).
  • Bloodletters cost 13 pts.
  • Exalted Flamers and Flamers have the Strider special rule.
  • Additional hand weapon for Great Unclean one costs 20 pts.
  • Beasts of Nurgle have D6+1 Attacks, costs 60 pts.
  • Shield for Keeper of Secrets costs 20 pts.
  • Infernal Enrapturess is a Hero, costs 135 pts. Has WS6, W2, I6, A3.
  • Fiends of Slaanesh may take a champion.
  • Soporific Musk affects units rather than models.
  • Exalted Seeker Chariots are a Rare choice. Causes 3D6 Impact Hits. Cost 210 pts.
  • Hellflayers cause 2D6 Impact Hits. Cost 120 pts.
  • Contorted Epitome can cast Acquiescence on a 5+ instead of 3+.
  • Skaarac's Undying Hate only affects models in base contact. Burning Blood is Strength 4.
  • Dark Halo: Azazel may re-roll failed Ward saves.
  • Skulltaker has light armour.
  • Epidemius Tally of Pestilence only affects his own units. Costs 150 pts.
  • A Palanquin adds +3 Unit Strength to the rider.
  • Nurglings have Large Target (1).
  • Syll'Esske has Large Target (3).
  • Bloodbeasts have T4, cost 55 pts.
  • In the event of a Pink Horror unit rolling a miscast, do not roll on the Miscast table. Instead, the unit suffers D6 Wounds which Ignores Armour saves.
  • Contorted Epitome has T4.
  • Poxbringers and Viceleaders may be upgraded to Level 2 Wizards.

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