Monday, 16 February 2026

Warhammer: Chaos Dwarfs 1.72 out now!

Pretty small update overall - you have the addition of several new magic items from AoS to play around with as the main addition. Heavy armour for Warriors is now restricted similarly to the Dwarf book, rather than being essentially a default upgrade. This was done both to better represent them as common warriors rather than elites, as well as limiting the amount of heavy armour generally available in most army books. Warriors can also take spears like in AoS.

The Blunderbussers are now called “Razers” like in AoS, since the old name really does not match their other weapon options (as well as just not being a very good name for a unit to begin with).

Lastly, the Dreadquake Mortar now uses the large template to make it stand out more compared to the Hellfire Cannon since they both otherwise used S5 round templates, and is more in line with how other large mortars work.

Next up: Kislev

 

Patch Notes: 

  • Updated Treacherous Gits to be on par with the Hobgoblin book.
  • Added several new Magic Items.
  • Magma Armour costs 35 pts.
  • Talisman of Obsidian costs 35 pts.
  • Spell-Wrought Sceptre costs 35 pts.
  • Overlords have Infernal Cohort: You may upgrade one unit of Warriors or Razers with heavy armour for +1.5 points/model for each model with this special rule in your army.
  • Daemonsmiths can take blunderbusses.
  • Palanquin gives Inspiring Presence (6), costs 25 pts.
  • Warriors may take spears. May not take heavy armour by default.
  • Blunderbusses renamed to Razers. May take Flamehurlers. May not take heavy armour by default.
  • You may not take 1-2 Devastators as a single Special choice.
  • Merged Cutthroats and Archers into a single unit choice.
  • Updated Black Orcs to be on par with the Orcs & Goblins book.
  • Doomfire is a Flaming Attack.
  • Dreadquake Mortars are S4, uses the large round template.

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