Monday, 9 February 2026

Warhammer: Tomb Kings 1.61 out now!

Another fairly small update, though it adds a few important things. First up is "Indomitable" which is the same rule as "Animated Construct" in 8th ed, except that it only affects characters and lone models for balance purposes. In short, it means that your lone models now won't crumble as easily if they lose combat.

Other than that, I've done a few adjustments to the archers and cavalry - the former was a bit overpriced due to complaints, and the latter was underpriced also due to complaints - despite the math not really supporting it. They should now hopefully be priced a bit more accurately for what they bring to the table when compared to other units.

Tomb Scorpions are now Monstrous Creatures which fits how it worked back in 6th ed, which makes it more useful as a lone model. The Tomb Barque has been moved to Rare Units which is more in line with similar units in other armies, and Necroserpents are now S4, also in line with most other Monstrous Cavalry mounts.

Next up: Chaos Dwarfs!


Patch Notes:

  • New Army Special rule: Indomitable: Models with this special rule suffer 1 Wound less than they normally would due to the Unstable special rule, or following the death of the army's Hierophant. Applies to most characters, MB, MCr and Mo.
  • The unit carrying the Icon of Rakaph may attempt to make a Swift Reform at the start of their Movement phase instead of the Remaining Moves sub-phase.
  • Skeleton Warriors are Unit Size 20+.
  • Skeleton Archers cost 7 pts.
  • Skeleton Horsemen have WS2, cost 11 pts.
  • Horse Archers cost 11 pts.
  • Transmogrifying Gaze is Quick to Fire.
  • Tomb Scorpion is a Monstrous Creature, has W4, costs 100 pts.
  • Tomb Barque is a Rare Unit.
  • Necroserpents have S4. Necropolis Knights cost 50 pts.
  • Casket of Souls does not have a Ward save. Costs 125 pts. Clarified Light of Death is a Magical Attack.
  • Vortex of Souls: The Casket of Souls can use one of the following abilities at the start of your Shooting phase as long as the Keeper of the Casket model is alive, is not engaged in close combat, and has not moved this turn.
  • Light of Death only works on unengaged units. 

No comments:

Post a Comment

Note: only a member of this blog may post a comment.