Wednesday, 22 February 2023

Warhammer: Lizardmen 1.5 out now!

This update changes the following:

  • Terradon Riders and Ripperdactyl Riders are Fast cavalry.
  • All Skinks have Natural Armour (6+).
  • Saurus Warriors have Natural Armour (5+), cost 12 pts.
  • Scar-Veterans have Natural Armour (4+).
  • Cold One Riders have Natural Armour (4+), cost 26 pts.
  • Horned One Riders have Natural Armour (5+), cost 21 pts.
  • Stegadon has Natural Armour (5+), Ancient Stegadon has Natural Armour (4+). Skink Crew has Natural Armour (6+).
  • Models with the Blessed Spawning of Quetlz can never have their armour save reduced to less than 6+.
  • Tetto'eko's Herald of Cosmic Events only affects wizards within 12".
  • Chakax costs 215 pts.
  • Inxi-Huinzi costs 80 pts.
  • Burning Alignment is a direct damage spell that targets every enemy unit within a radius of 4D6".
  • Blade of Realities costs 55 pts.
  • Carnosaur and Grymloq has WS4.
  • Kroxigors have Natural Armour (4+), cost 46 pts.
  • A unit that has one or more Blessed Spawnings may only be joined by characters (excepting Slann Mage Priests) that have the same Blessed Spawnings. Characters with one or more Blessed Spawnings may join any other unit as normal.
  • Blessed Mark of the Old Ones: This Blessed Spawning does not prevent the character from joining any other Blessed Spawning.
  • A Slann Mage-Priest may have a magic standard up to 50 pts.
  • Chakax and Temple Guard have Stubborn by default, gain Immunity (Psychology) if joined by Slann.
  • Tehenhauin may ride an Ancient Stegadon.

 

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