Wednesday 22 February 2023

Warhammer: Daemons of Chaos 1.5 out now!

This update changes the following:

  • Daemonic Alignment: All of the rules also apply to mounts.
  • Spells cast by the Blue Scribes are treated as innate bound spells with a power level equal to their casting value.
  • Aura of Fury: All Daemons of Khorne units within 12" of a Bloodthirster may re-roll 1's To Wound and gain the Fight in Extra Ranks (1) special rule.
  • Barrage of Knowledge: All enemy units within 8" of a Lord of Change suffer a -1 penalty to their Weapon Skill and Ballistics Skill. This has no effect on Daemons of Tzeentch.
  • Sensual Barrage: All enemy units within 6" of the Keeper of Secrets suffer a -1 penalty to their Weapon Skill and Initiative.  
  • Locus of Fury: This model, and all models in his unit, have the Frenzy special rule (note that this Frenzy is not lost if the unit loses a round of combat).
  • Blood Throne and Skull Cannon have a 4+ armour save for the chariot, and Natural Armour (6+).
  • Totem of Endless Pleasure: Any Daemon of Slaanesh whose unit is within 6" of a Herald on an Exalted Chariot of Slaanesh benefits from the Herald's locus, exactly as if it were in the same unit.
  • Ward of Chaos cannot be combined with Diabolic Splendour.
  • Soulgrinder's Daemonbone Claw costs 25 pts.
  • Daemonic Arrogance costs 30 pts.
  • Whenever you roll for the Winds of Magic, total the two scores (in games over 4000 points, first roll 2D6 and use that to determine the result before rolling the other dice) and immediately resolve the result
  • Palanquin has the Large Target (2) special rule.
  • Herald of Nurgle and Slaanesh pay 35 pts for lvl 1 Wizard upgrade.

 

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