Wednesday 22 February 2023

Warhammer: Dogs of War 1.4 out now!

This update changes the following:

  • Full plate armour removed as an option ("Best Money can Buy" allows upgrading heavy armour to a 3+ save now).
  • Borgio the Besieger has heavy armour.
  • Wavering Loyalty: Clarified that the unit flees as normal.
  • Mercenary Dwarfs cost 6 pts. Heavy armour costs 3 pts.
  • Mercenary Elves have Elven Longbows, cost 5 pts to upgrade.
  • Freelancers cost 17 pts.
  • Medium armour for Stradiots costs 3 pts.
  • Gladiators have bucklers by default, cost 10 pts. Can replace buckler with shield. Can have javelins in addition to other weapons.
  • Mercenary Ogres start with hand weapon for 28 pts; can choose between bucklers, additional hand weapons or great weapons.
  • Mambrinio's Golden Armour: Heavy armour. The wearer gains +2 to their armour save and the Immunity (Killing Blow, Multiple Wounds) special rules. However, they suffer -2 Initiative and a -1 penalty to Dangerous Terrain tests. Costs 25 pts.
  • Justintine's Paychest: The Paymaster and any unit they are with always roll 3D6 when taking Leadership tests, and discard the highest result.
  • Animosity: Units with this special rule must roll a D6 and consult the chart below in the Charge sub-phase after all other charges have been declared, unless they have declared a charge, are already in combat, fleeing, or have less than 5 models.
  • Sellswords can no longer be upgraded to Veterans or take heavy armour. Sellswords can take a magic standard up to 25 pts.
  • Hobgoblins cannot take poisoned attacks.
  • Halflings and Elves cannot Scout.
  • Quirks of Character can now be taken by nearly all units in the army. Lethal Strike replaced with Crushing Blow (Strength Bonus 1).
  • Racial Distrust: Most models belong to a certain race as detailed in their Troop Type. This includes Human, Dwarf, Elf, Halfling, Ogre, Orc and Hobgoblin. Characters may only join units belonging to the same race.
  • Hobgoblin Wolf Riders cost 10 pts.
  • Assassins may have Poisoned Attacks and Killing Blow.
  • Mercenary Dwarfs, Norse Marauders, Halflings, Ogres, Orcs and Hobgoblins may take a magic standard worth up to 25 pts.
  • Additional crew for war machines cost 6 pts.

No comments:

Post a Comment

Note: only a member of this blog may post a comment.