Patch Notes:
- Merged Lords and Heroes of the same type into one character entry with two separate profiles.
- Increased cost of close combat weapons and shields for characters.
- Streamlined cost of mounts for characters.
- Characters do not have armour by default.
- Reduced the cost of Magical Wards from most magic items.
- Updated spell level and casting values for all bound spell items.
- The Battle Standard Bearer can have a Magic Standard with no points limit in addition to any other Magic Items they might have.
- Added maximum unit sizes to all units (typically 3x their minimum unit size).
- When a Halfling army attempts to dispel, they have a +1 bonus to all dispel attempts. Halflings no longer lose their dispel bonus if a Wizard is included in the army.
- Added multiple magic items previously in the Main Rulebook.
- Added the Epic Flail, Horn Of Ribald Tomfoolery and Trailblazer's Hauberk from the Dogs of War book.
- Terrance Chubbly's Enchanted Arrows cost 40 pts.
- Darcie's Magical Thingimabob costs 35 pts.
- Black Pepper Spray is a Talisman. All enemy models in base contact with the bearer of the black pepper spray must re-roll all successful rolls to Hit in the first round of close combat.
- Four-Leaf Clover is an Enchanted item.
- Herbalists have A0.
- Ogre Bodyguard has A3.
- Merged Rabble, Swordsmen and Spearmen into one unit with hand weapon by default.
- Fieldwardens cost 6 pts.
- Slings for Thieves cost 3 pts.
- Swan Riders have W2, cost 20 pts.
- Moot Ogres are Independent, cost 25 pts.
- Reapers/Shearers may take flails.
- Fireworks Cart costs 60 pts.
- You may take 1-2 Hot Pots/ Fireworks Carts/ Shearers as a single Rare choice.
- Hisme Stoutheart costs 175 pts.
- Nicholas Warfoot costs 175 pts.
- Removed Lumpin Croop (will be moved to RoR expansion).
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