Sunday, 24 May 2026

Warhammer: Hobgoblins 3.0 out now!

Patch Notes:

  • Merged Lords and Heroes of the same type into one character entry with two separate profiles.
  • Increased WS, I and A for Wizard Lords.
  • Increased cost of close combat weapons and shields for characters.
  • Streamlined cost of mounts for characters.
  • Characters do not have armour by default.
  • Reduced the cost of Magical Wards from most magic items.
  • Updated spell level and casting values for all bound spell items.
  • The Battle Standard Bearer can have a Magic Standard with no points limit in addition to any other Magic Items they might have.
  • Added maximum unit sizes to all units (typically 3x their minimum unit size).
  • Added multiple magic items previously in the Main Rulebook.
  • Removed bows.
  • Great Shamans have WS4, I3, A2, cost 155 pts.
  • Hobhounds cost 6 pts.
  • You may take not 2 Bolt Throwas as a single Special choice.
  • Giant Bow has a range of 28/42", is Cumbersome.
  • Rokkit Launcha costs 80 pts.
  • Summon Dread Maw: Level 4, cast on 12+.
  • Hobgobla Khan costs 225 pts.
  • Removed Oglah Khan (will be moved to RoR expansion).

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