Patch Notes:
- Merged Lords and Heroes of the same type into one character entry with two separate profiles.
- Increased cost of close combat weapons and shields for characters.
- Streamlined cost of mounts for characters.
- Characters do not have armour by default.
- Reduced the cost of Magical Wards from most magic items.
- Updated spell level and casting values for all bound spell items.
- The Battle Standard Bearer can have a Magic Standard with no points limit in addition to any other Magic Items they might have.
- Added maximum unit sizes to all units (typically 3x their minimum unit size).
- Added effective range to all weapons.
- Swivel Guns are not armour piercing.
- Volley Guns are S5, not armour piercing.
- Denizens of the Deep is a direct damage spell with a range of 24" that causes 6D6 Strength 2 Hits.
- Pirate Captains cost 50 pts.
- Sorcerer Lords have WS4, T3, I4, A, cost 160 pts.
- Quartermasters cost 35 pts.
- Priest of Stromfels costs 95 pts.
- Gunners cost 6 pts. Increased cost of weapon options.
- Grog Lubbers cost 6 pts. Use normal grenades.
- Added Dwarfen pistols & handguns.
- Dwarfs are Independent, cost 5 pts.
- Orcs have S4, not Mighty Blow (1), are Independent, cost 5 pts.
- Ogres are Independent, cost 25 pts.
- Ogre pistol has a range of 12/24", S5.
- Ogre handgun has a range of 24/48", S6.
- Leadbelcher Guns have a range of 12/24", S5, not armour piercing.
- Carmen Sicilieri costs 270 pts.
- Aranessa Saltspite costs 225 pts.
- Removed Long Drong (will be moved to RoR expansion).
- Krusher the Anchorman is Independent.
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