Saturday 12 August 2023

Estalia 1.1 out now!

Updated to 1.15 15/8.

This update changes the following:

  • Fixed bug with Santiago de Vivar missing his Weapon Skill.
  • Conquistadors may fire even while marching.
  • Tercios cannot upgrade to medium armour or shields.
  • All models in the Tercio's front rank fight using hand weapons and bucklers. The remaining models fight using pikes/polearms. All close combat attacks against the unit's front are resolved against the models armed with hand weapon and bucklers/shields.
  • Clarified firing arcs of the Tercio. This means that models in the front arc can fire forward, models in the left flank fire to the left, models in the right flank fire to right and models in the rear rank fire to the rear.
  • Clarified that Tercios do not suffer penalties to their rank bonus to their front.
  • Fixed bug with Marines having access to 50 pts of magic banner instead of 25 pts.
  • Falconets may not fire Grape Shot.
  • Sanctuary works against all enemy units.
  • Any Battle Prayers cast from the Altar of Myrmidia target all friendly units within 6" of the Altar.
  • Any Battle Prayers cast by Isabella can target any friendly unit within 12" rather than just the unit she is with.
  • Clarified that Isabella has Fly (10).
  • Commanders, Captains and Diestro may take brace of pistols.
  • Fixed bug with War Dogs having shields.
  • Fixed bug with Altar of Myrmidia pulled by Aurochs missing Strength Bonus (1).
  • Face Me, You Coward! A Diestro must always issue and accept Challenges. Enemy characters must pass a Leadership test if they want to decline the challenge. While in a challenge, the Diestro may re-roll failed rolls To Hit and To Wound.
  • Quick Strikes: The Diestro gains +D3 Attacks.
  • Diestro costs 100 pts.
  • Alonso Diaz de Mirajo cost 130 pts.
  • Fire & Advance: All models in the front rank of a unit with this special rule ignore the Move or Fire special rule as long as there is another model with this special rule directly behind them in the second rank.
  • Fixed bug with Mountain Bandits missing Scouts.
  • Ricardo Lupe may take Inquisitorial Powers up to a total of 50 points.
  • Fixed bug with Captain having incorrect A and Ld stats.
  • Added optional barding to Grand Commander's Aurochs and Griffon.
  • Magus may take a Warhorse with optional barding.
  • Reworked Inquisitorial Powers, instead of Bound Spells they are now one use only items that cannot be dispelled. Changed points costs accordingly.