Thursday, 23 June 2016

Albion, Amazons and Araby 9th Ed and 8th ed update out now!

Some smaller updates here, changing the following apart from adding a 9th ed version. The plan is add 9th ed updates in 3's. Do not expect any larger changes in these updates, right now I'm working mainly on having the 9th ed versions out so I can get to working on the full versions of the official books.


Albion:

  • Cheaper characters, does not have LA by default.

Amazons:

  • Coatl and Medusa removed. Coatl fits better in the LM book, and Medusa are already in the DE book.
  • Koka-kalim moved to special.
  • Terradon Riders moved to rare, 2W.
  • Cheaper special characters. 
  • Jaguar Warriors ambush for free.
  • Jungle Stalkers 12 pts.
  • Cavalry have short bows.
  • Culchan Riders 16 pts.
  • Cold Ones have A2, Cold One Riders 19 pts, spears are an upgrade.
  • Boosted the Lore of the Serpent spells.

Araby:

  • Nerfed Sandglass of Time spell.
  • Cheaper artefacts of the creed.
  • Hashishin does not ward saves by default.
  • War Elephants does not have natural armour (lacking both scales and thick fur).
  • Mamelukes have spears by default.

Friday, 17 June 2016

Warhammer 9th Ed 1.051 out now!

This update changes the following:

  • Sw, WB, MB and Mo without riders or handlers may not use Hold Your Ground! or Inspiring Presence.
  • Always Strikes First and Last returns, but will be limited to spells and magical abilities unlike the much more common ASF of 8th ed. ASF only gain re-rolls if the Initiative is higher than the foe, and ASL vs ASL strike in Initiative order. This makes it easier than having to rewrite everything as "strike at initiative 1/10" and "re-roll failed rolls to hit" for characters that would otherwise lose it (since striking initiative 10 for units with I6 or higher is pretty redundant in most situations).
  • Stomp returns for Mo, Impact Hits will only apply to those Mo that actually uses their bulk to charge into enemy formations.
  • Chart added for better balancing different sized battles in regards to multiple choices.
  • Briona's Timewarp give ASF.
  • Sword of Swift Slaying gives ASF.

So now I have 15 different army lists I need to update during the weekend...

Edit: all 9th ed books should now be updated with correct ASF/ASL/Impact Hits.

Sunday, 12 June 2016

Beastmen 8th and 9th Ed updates out now!

Updated 16/6

This update changes the following:

  • New unit: Ramhorn (large monster covered in shields and spikes with beastmen on top, like a Stegadon).
  • New unit: Hag Trees (based on an old White Dwarf article)
  • New unit: Cockatrice (from Storm of Magic)
  • Gors back to WS4 by popular demand, have shields by default, 8 pts.
  • Bestigors have halberds, may swap for GW's for 1 pt.
  • "Ambush on the Elsterweld Road" short story added.

I did not add mutants or Gaves, since the background mentions them often becoming Ungors or Gors. Background for the Ramhorn and Hag Tree was written by Stefan Wolf, who co-wrote Pirates of Sartosa with me. Many thanks!

Monday, 6 June 2016

New Bretonnia update out now!

Quick balance update based on feedback:

  • Nerfed Armand to not give negative Ld to enemy units. In 8th ed, enemy units test at their unmodified Ld (so no Steadfast with General's Ld).
  • Nerfed Tristan to give +1 to Ward save rather than 4+ ward against all strength.
  • Nerfed Knightly Temper to only give attacks after saves, 25 pts.
  • Some new-ish fluff blurbs.
  • Morning stars removed from 9th ed.

Saturday, 4 June 2016

Skaven 8th and 9th ed updates out now!

Updated 6/6

Took a bit longer than planned since I had to do quite a lot of layout changes, as well as working on both the Beastmen and Albion books (which will also be updated soon). This update changes the following:

  • Verminlord variants from End Times added.
  • Skreech Verminking added.
  • More background for Master Moulders, Rat Ogres and Assassins, as well as short stories for the greater clans.
  • Hell Pit Abomination now goes berserk on roll of 13 rather than doubles.
  • Warlock Engineers cannot use the Curse of the Horned Rat.
  • Ratling Gun rolls dice like 7th ed. 
  • Fell Blade can only be taken by Warlords.
  • Standard 9th ed changes for the 9th ed version (can be found under the new "9th ed books" tab).

Thursday, 19 May 2016

Bretonnia 9th Ed and 8th ed update out now!

This update changes the following:

  • New Hero: Faceless replaces Yeoman Serjeant. 
  • Lords and Paladin no longer has to be mounted (but shame on you if you don't!).
  • Grail Knights 38 pts.
  • Priestess of Shallya has A0.
  • Foot Knights 10 pts, free morning stars.
  • Bowmen does not have stakes by default.
  • Men-at-Arms have spears by default, can add shields or replace spears with halberds.
  • Hippogryph Knights 75 pts, can take barding. 
  • 8th Ed: Lance Formation does not use supporting attacks, meaning you will lose 2-3A on the charge.
  • 9th Ed: Devastating charge only applies to models in the front rank as per normal rules. This means that a unit of 9 knights will have a total of 10A when charging, rather than 14A in 8th ed. This means a price drop of 1 pt for all mounted knights. 
  • Lots of added/re-purposed background for many units.

Tuesday, 17 May 2016

Ravening Hordes: Daemons of Chaos out now!

Updated 18/5

So the Daemon book is bringing in lots of new stuff. The core section is getting a lot of company as many special units are moving there, and the special section is getting nothing less than 7 new units. Now each god have their own MC, Ch and MB in the special section (and Tzeentch gets Flamers there too, since they have to be somewhere!). Daemonic Gifts are back to the 7th ed system. The 8th ed system was too random and the majority of gifts were much worse than the 25/50/75 pts you paid for it. I will probably add back a magic banner to each god in the full version as well.

And with that, the last Ravening Hordes list is out, meaning I can now focus on updating the rest of the 8th ed books to 9th ed (should be pretty quick) and then finally get around to working on releasing the full books for each official army.

Download 8th Ed

Download 9th Ed



  • More expensive Heralds, Locus included by default.
  • Flesh Hounds moved to core 1W, 21 pts.
  • Nurglings moved to core.
  • Seekers moved to core, 22 pts.
  • Screamers moved to core, 2A, no Multiple Wounds attack, 32 pts.
  • Furies moved to core, 16 pts. Can no longer take "Daemon of..." making them the only generic daemons in the army.
  • Bloodcrushers 60 pts. 
  • Flamers 32 pts.
  • Skullcannon 240 pts.
  • Burning chariot moved to special.
  • New Special unit: Pox Riders of Nurgle.
  • New Special unit: Pleasureseekers of Slaanesh.
  • New Special unit: Changebringers of Tzeentch.
  • New Special unit: Blood Chariot of Khorne.
  • New Special unit: Plague Cart of Nurgle.
  • New Special unit: Bloodbeast of Khorne.
  • New Special unit: Firewyrm of Tzeentch.
  • New Rare unit: Exalted Flamer. Can take Burning chariot as a mount.
  • Exalted chariot upgrade to Seeker chariot (why did Slaanesh have 3 types of chariots anyway?)
  • Soul Grinder removed (seriously, what was that 40k model doing there?!). If people want to keep using it, I will make some separate rules for download later.
  • Removed Hell-forged Artefacts, each god now has 3 normal magic items to choose from. 
  • Changed Locus to the same as the 7th ed version. Several were quite superfluous, especially since a unit can only be effected by one of them anyway.