Tuesday 23 April 2019

Warhammer Amazons 9th Edition 1.1 out now!

 Updated 2/5 to 1.11:

  • Revised weapon options and costs for Priestesses.
  • Piranha Warriors are Ambushers.
  • Huntresses are WS3, 12 pts.
  • Culchan Riders and Terradon Riders are WS4, BS4.
  • Fixed bug with Cold One, Huntress champion, Culchan champion, jungle stalker and Terradon champion Attacks value.
  • Gorols 30 pts.
  • Edited the cover to remove the "rollerskate"-looking sandals.

As I have not gotten the last new special character for Albion finished yet, I have been working on the Amazons in the meantime, which went by fairly quickly (despite having to re-do nearly the whole layout because of some section issues in the document). No huge changes here, mostly some pts drops and equipment option changes. Might go back to them later and add more things like automatons or something like that in the future.


  • Amazon Warriors 4 pts, have shields by default.
  • Piranha Warriors do not have the Scouts rule, 6 pts.
  • Jungle Stalkers have the Scouts rule, can fire MS(2) even when moving, 11 pts.
  • Eagle Warriors have Ld7, cannot take light armour, 6 pts.
  • Cold One riders can choose spears or Claw of the Ones, no longer mandatory. No longer forest striders, 20 pts.
  • Terradons are cavalry, cause Fear.
  • Huntresses 13 pts, start with spears, can swap for javelins or short bows, cheaper shield upgrade.
  • Jaguar Hunting Packs 7 pts, have the mixed units special rule. Beastmaster does not have javelins.
  • Koka-kalim 8 pts.
  • Jaguar Warriors are not Ambushers, 8 pts.
  • Azura has Immunity (Psychology) instead of Stubborn, 190 pts.
  • Pentheselia has Frenzy instead of Savage Fury, no light armour, 150 pts.
  • Melandra does not have light armour, 105 pts.
  • Culchan riders start with spears, can swap for javelins or shortbows, BS3, no longer forest striders, 14 pts.
  • Terradon Riders may have poisoned javelins.
  • Fixed some repetition in the main lore, added new lore to the main background.
  • Some new art (includes new page backgrounds which makes the text in front easier to read).
  • A few minor bug fixes.
  • Added headings.
  • Added version number.

Hope you enjoy it! Albion will be out fairly soon, followed by Araby.

Sunday 14 April 2019

Deamons of Chaos 9th Ed 1.1 out now!

This update changes the following:

  • Cheaper Heralds (as they no longer have any Loci by default).
  • Skulltaker 235 pts.
  • Changeling 150 pts.
  • Epidemius 225 pts.
  • Masque of Slaanesh 180 pts.
  • Gaunt Summoners and Infernal Enrapturess can take daemonic gifts and magic items.
  • Removed leftover bug of exalted keeper of secrets.
  • Fixed bug where Bloodletters have W2.
  • Gaunt Summoners are not mounted on Discs by default, can be upgraded to lvl 4 wizards, 275 pts.
  • Bloodthirsters can swap hand weapons for great weapon, have killing blow.
  • Great unclean ones may have two hand weapons.
  • Keepers of Secrets may have bucklers.
  • Fixed missing impact hits for Juggernauts in army list.
  • Fixed Magic Resistance for Khorne Daemons since it does not stack.
  • Fixed bug with incorrect stats for Firewyrm.
  • Flesh Hounds have WS4, 20 pts.
  • Juggernauts have WS4.
  • Plague Toads are Expendable.
  • Kairos have the Twin Heads daemonic gift, 620 pts.
  • Infernal Enrapturess no longer forces enemy wizards to re-roll successful casting rolls. Only allow Daemons within 6" to re-roll ward saves.

As soon as the Hedonites of Slaanesh book is out, this book will be updated with the new units from that book.