Tuesday 21 April 2020

Warhammer 9th Edition 1.81 out now!

This update changes the following:
  • Models with a larger Unit Strength can see and be seen behind models or terrain with a lower Unit Strength.
  • For every Core unit that deploys as Ambushers in your army, you are required to include at least one other Core Unit that does not deploy using the Ambushers rule
  • Large Targets cannot claim cover modifiers from units and/or terrain with a Unit Strength less than 3. They are no longer always visible.
  • Swarms have a Unit Strength of 3. They are considered to be Unit Strength 0 for the purpose of Line of Sight.
  • A shrine may join other units of Infantry (except Skirmishers). Removed "Some shrines have no Movement value at all. In this case, they must join a unit of Infantry who pushes the shrine forward at their normal Movement rate, otherwise they are unable to move until a unit of Infantry chooses to join the shrine as a unit." This will be included for those units it applies to (namely the screaming bell).
  • For Line of Sight purposes, a hill counts as Unit Strength 3 for each 'level' it has. Models standing on top of a hill level add +3 to their Unit Strength for Line of Sight purposes.
  • For Line of Sight purposes, a forest counts as Unit Strength 5 (forests taller than 8" counts as Unit Strength 10).
  • For Line of Sight purposes, an obstacle counts as Unit Strength 0.
  • For Line of Sight purposes, a building counts as Unit Strength 5 for each floor it has. Models add +5 to their Unit Strength for Line of Sight purposes for every floor they are on above the first one.
  • Plague of Rust does not affect Natural Armour.

9 comments:

  1. Hi Mathiass. Thanks for keeping my favorite game alive. I havnt looked through everythng but i did see that halberds are not fight in extra ranks. do u think they should be?

    ReplyDelete
    Replies
    1. Hi, halberds have been able to fight in extra ranks like spears. If they could, spears would be less useful, and people often take spears over halberds as is.

      Delete
  2. Hi, An army must always include at least three units
    per 1000 points played in addition to any Lords and
    Heroes. for example 2000 must have 6 units 3000 9 units?

    ReplyDelete
    Replies
    1. thank, WARD OF CHAOS The Daemon has the Ward save (3+) special rule against
      missile attacks,
      it works against cannons, or
      or just from ordinary shooting?

      Delete
    2. Cannons are missile attacks, so it works against them too.

      Delete
    3. Thank, and the last question,
      what will be ward save if unit has ward 5+ and apply Magic Resistance (3), 2+?
      or 4+ because ward can't be better 4+

      Delete
  3. Just a question about chariots. I can see in the rules that it does not state that chariots can not march, so I take it that they can. Is this correct? I have seen that the only manoeuvre that chariots can perform is a wheel. Is a march being classed as a manoeuvre ?

    ReplyDelete

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