Patch Notes:
- Merged Lords and Heroes of the same type into one character entry with two separate profiles.
- Increased cost of close combat weapons and shields for characters.
- Streamlined cost of mounts for characters.
- Characters do not have armour by default.
- Reduced the cost of Magical Wards from most magic items.
- Updated spell level and casting values for all bound spell items.
- The Battle Standard Bearer can have a Magic Standard with no points limit in addition to any other Magic Items they might have.
- Added maximum unit sizes to all units (typically 3x their minimum unit size).
- Updated spell level and casting values for all bound spell items.
- Updated all missile weapons with effective/long range.
- Bows are replaced with shortbows.
- Magus has WS4, T3, I4, A2, costs 160 pts.
- Marid does not have Immunity (Ice Attacks).
- Nomad Scouts have normal handguns, cost 11 pts.
- Khalil al-Zahir costs 290 pts.
- Layla bint Suraya costs 130 pts.
- Mehmed Agha costs 120 pts.
- The Golden Magus costs 365 pts.
- Abdul Alhazred costs 160 pts.
- Khar-mel costs 145 pts.
- Removed Al Muktar (will be moved to RoR expansion).
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